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Rain/freeze sensors are useful for detecting rain or freeze conditions, and delays or stops watering accordingly. There are many types of rain sensors on the market. Recently I tried out this Orbit 57069 rain/freeze sensor. It’s very easy to connect to OpenSprinkler, and works quite well. The rain delay time can be easily adjusted by setting the water evaporation speed.

So how does this rain sensor work? It’s pretty simple. The sensor has two wires, which are normally connected to each other inside through a switch. The top of the sensor has a small chamber, which contains a string of sponge pads (see below). When it rains, the water will drip into the chamber and gets absorbed by the sponge pads. The pads will then expand and press against each other as well as the top of the chamber. When it expands to a certain point, the switch inside the sensor will be pressed down, disconnecting the two wires. The height of the chamber can be adjusted to control when the sensor is activated – in other words, the amount of rain that will activate the sensor. There are five options: 1/8, 1/4, 1/2, 3/4, and 1 inch.

Down below the chamber is an evaporation window. The size of the window controls how fast the absorbed water evaporates, thereby controlling the rain delay time. After the rain stops, the sponge pads will gradually shrink, and at some point the switch is released, thus the two wires are connected again. This is a very clever design because it’s purely mechanical, requires no power itself, and is easy to adjust. The downside is that you cannot set the delay time precisely – obviously the local humidity and temperature will affect the evaporation speed.

Once you figure out how it works, it’s very easy to connect it to OpenSprinkler. The diagram above shows the connection (Not sure where the ‘common wire’ is? Check out this diagram). Simply put, the sensor acts as a normally-closed switch placed on the common wire. When the sensor detects rain or freezing condition, it disconnects the common wire from the sprinkler valves. As is, it can work with almost any kind of sprinkler timer, without modifying the timer itself.

The sensor should be installed on the roof or next to the gutter. You need to run a wire from the sensor to your sprinkler timer. The sensor itself comes with a relatively long wire, so that shouldn’t be a problem. If you want, you can even get a wireless version at a slightly higher cost.

That’s it – if you need automatic rain delay control, this is an easy, inexpensive option you may consider.

Recently I was fortunate to receive a Microchip PICkit 2 from Newark.com to write a review on. I was very excited to get it because I have always wanted to learn about PIC microcontrollers. Why? Well, so far I have been quite experienced with Atmel’s AVR family chips, thanks to the Arduino that first got me into electronics. But it’s time to try something new in a new year 🙂 PICs offer several nice appeals including their product variety and functionality (e.g. support for USB, Ethernet, touch sensing etc.) and they have very competitive pricing. I know there are tons of debates about AVRs vs. PICs online. For now I am going to put them aside and make my own comparisons later after I get a good grip of both.

First Impression

PICkit 2 is a very popular tool for programming and debugging Microchip’s PIC microcontrollers. If you want to learn PIC programming, you almost certainly should get one. With the latest device file, it can support most PICs available on the market (although for some of the newer ones it only supports programming and not debugging). Microchip has an updated version — PICkit 3 which supports everything, but I prefer PICkit 2 because it’s cheaper ($34.99) and provides everything I need.

The package (product no. PG164120) contains the programmer itself, two CDs, and a USB cable. The programmer looks very compact. It has a USB port (as well as a key ring) on the top, a red button and three LEDs (power, target, and busy) on the front, and the 6-pin ICSP (In-Circuit Serial Programming) port on the bottom.

Since I am new to the ICSP pins and can easily get myself confused with the AVR’s ISP pins, I made a small label with all the pin names and attached it to the programmer. This way I will never forget the pins when prototyping circuits! The 6 pins are: Vpp, Vdd, Vss, ICSP-Data, ICSP-Clock, and the last pin is unused. Among them, Vpp can provide +12v for high-voltage programming, and Vdd/Vss can supply 5V or 3.3V to power your circuit, which is very convenient. The picture on the right below shows the circuit inside the programmer. It is based on a PIC18F2550 MCU.

At this point I have to say that I like this programmer much better than AVR’s comparable programmer at the same price. Why?

  • I like how the ICSP pins are all on one line. This makes it easy for breadboard experiments as it only needs a 1×6 pin header. In comparison, AVR’s ISP programmer requires a 2×3 pin header, which is always a pain for setting up on breadboard.
  • It can do high-voltage programming, which means if I somehow messed up with the fuse settings I don’t have to panic. In comparison, AVR’s ISP programmer doesn’t do this (unless if you get a more expensive model). I remember the horrible experience when I first programmed my ATMega328 with wrong fuse values, I had to spend a whole day searching for solutions. Eventually I made a high-voltage rescue circuit and fixed the problem. But what a pain!
  • It can provide power (anywhere from 2.5V to 5V) to your circuit.
  • Probably the most valuable of all: it is a programmer and a debugger. You can use it for in-circuit debugging too! How nice! For AVRs, the comparable product would be quite a bit more expensive.

So overall, I am really glad to find out that this small and inexpensive programmer packs a lot of nice features in it.


Software Setup

Next I will try to write my first PIC program. There are basically two pieces of software to install: the MPLAB (version 8.6) which is the programming IDE, and the PICkit 2 standalone program (version 2.61). They are in the attached CDs, but you can also download them online at Microchip’s product website.

The MPLAB integrates everything you need: programming environment, compiler, uploader, and debugger. However, it turns out that it won’t support some of the newer chips (such as the one I got) if you are using PICkit 2. That means you can compile the program but won’t be able to upload it to the chip. The upgraded version PICkit 3 can handle all chips, but I don’t have it! Fortunately, PICkit 2 has a standalone program to work with the newer chips. Be sure to download the latest Device File from that website.

To write a program, you can either use assembly language or use C. I am going with C since I don’t know how to accomplish even a relatively simple program in assembly language. It makes my head blow… Anyway, MPLAB comes with a free HI-TECH C compiler (PICC light version). You can follow the ‘Quick Start’ tutorial, available in the compiler’s installation folder to easily write your first ‘Hello World’ (i.e. flashing LED) program. Here is a snapshot of mine:

The ‘Config’ bits are a bit confusing to me at first. But a read of the microcontroller’s datasheet will make everything clear. These are similar to the fuse settings in the AVRs. The main difference is that here you write the bit settings directly in the program, whereas AVRs separate the program with the fuse settings.


“Hello World” Experiment

For my first experiment, I picked the PIC16F1825 microcontroller. It has 14KB program flash, 1KB RAM, 256B EEPROM, USART, 12 I/O pins, and it costs only $1.50. I thought I made a good choice. Unfortunately soon I found a small issue, which is MPLAB does not fully support this microcontroller if you are using PICkit 2. You can still write and compile a program, but you can’t upload or debug the program (these are only available with PICkit 3). Fortunately, the PICkit 2 standalone program can still work with it. So the solution is to write and compile the program in MPLAB, and use the standalone program to upload:

I made a simple testing circuit, consisting of the microcontroller, a 1×6 ICSP pin header, an LED bar graph and a resistor network. The goal is to, as we always do, flash some LEDs 🙂 The circuit is very easy to implement on a breadboard (see photo above). I basically started by connecting the 6 relevant pins to the ICSP pin header, then all port C pins (C0 through C5) to the LED bar graph, and finally the resistor network. Note that I also attached pin name labels to the microcontroller. In addition to the standard pin names (like A0, A1, C0, C1…), I especially marked the ICSP pins (VPP, ICSP-DAT, and ICSP-CLK). This makes it really easy to connect wires without having to look back again and again at the datasheet.

Upload a program: This is straightforward. First compile the program in MPLAB, then switch to the standalone program, import the compiled HEX file, and click on ‘Write’. The LEDs on the programmer will flash and after a few seconds it’s done.

Power the circuit: As I said earlier, the programmer can supply VDD anywhere between +2.5V to +5V. Note the checkbox for VDD ‘On’ and the voltage input box in the GUI above. Once you enable VDD, the Target LED on the programmer will light up, and the circuit will immediately start running. Voila, my ‘Hello World’ experiment is now complete!


Programming in Linux

I’ve also tried using the programmer in Linux (Ubuntu 11.04). First, MPLAB software installs and works just fine with Wine. Other than the GUI being a bit ugly, the software seems to be fully functional. Second, there is a tool called PK2CMD from Microchip website that works with PICkit2. You can use it to upload a compiled program to your microcontroller. Probably the only missing feature is debugging — there doesn’t seem to be a way to enable debugging in Linux. Well, you can always using MPLAB’s simulator to do software-based debugging. But if you definitely need hardware-based debugging, you can install Windows as a virtual OS in Linux. This way, all features of PICkit2 will be enabled.


Conclusion

So far my first experience with the PICkit 2 programmer has been very positive. It’s small, inexpensive, feature-rich, and relatively easy to use. I highly recommend it. In fact, if you are planning to learn PIC programming, I suggest getting this kit soon. Why? I’ve read from online websites that Microchip is discontinuing this product in favor of the newer PICkit 3, which is pricier and has actually received some negative comments (search for David Jones EEVblog PICkit 3 and you will find out). So before PICkit 2 runs out, go and grab one for yourself!

Resource Links

Finally, there are a few things I am yet to try, and I have put them on my todo list:

  • Try the debugging feature.
  • Program USB — I’ve already got a PIC that has built-in USB support. There are many PICs that have built-in USB and are in DIP package, great for breadboard prototyping.
  • Try USB bootloader.

At times you may want a simple web-based interface to directly control each sprinkler valve, without having to set up a complex schedule. I’ve written the svc_simple_web program exactly for this purpose. To start, take a look at the web interface of this program:

Quite simple, isn’t it. The top line shows the current time; underneath it is the list of eight sprinkler stations. Clicking a button will turn on the corresponding station, and clicking the same button again will turn it off. To make it a bit more useful, you can set a timer (i.e. duration) for each station. The duration is specified by the number of hours following by minutes (hh:mm). Once a station is turned on, the program will keep track of the running time and stop that station when the duration time is reached. Meanwhile, the webpage will display the remaining watering time. You can set an individual time for each station, say 30 minutes for station 3, and 15 minutes for station 5. Setting the duration to 0:0 means there is no time limit: once on, the station will only be turned off when you manually click on ‘Turn it Off’. This way, you can either manually control the stations, or set a timer for it.

If you are interested, feel free to try this program and let me know your comments. The program can be downloaded on the following page:

OpenSprinkler Download Page

Note that the software is now released in GitHub for the purpose of better version control. The code will be regularly updated. You can sign up for the RSS feed on the GitHub update history page, in order to track the updates.

This is a heads-up for the upcoming ‘weather’ feature in the OpenSprinkler software. It makes use of the Google Weather API to obtain current weather data in your local area. The Google Weather API returns data in XML format. Unfortunately the OpenSprinkler, which uses a small microcontroller, cannot directly handle the returned data. So what I had to do is to write a Python script that translates the XML data into something that’s much shorter and simpler, so that it can be processed by OpenSprinkler. I’ve put up the script on this website. You can try it by using the following url:

http://rayshobby.net/scripts/getweather.py?location=nyc

It returns a simple html page that’s well within a single Ethernet packet. One nice feature about using the Google API is that you can specify the location in a variety of different formats, such as zip code, city name, or sometimes abbreviated names like ‘nyc’. Feel free to give it a try. This script will be published later, so you can install it on any server you want.

Another feature is the weather forecasts. Right now I have no plan to use this information, but it may be useful for the future. You can get forecast data using:

http://rayshobby.net/scripts/getweather.py?location=nyc&forecast=1

It can return up to four days of forecasts.

I’ve modified the Arduino code to periodically retrieve weather data from the server. The new OpenSprinkler webpage has the following changes:

Note the new ‘Weather’ link in the menu bar, and the weather information on the bottom, showing the current rain index, temperature, and humidity. The rain index indicates the heaviness of the rain, and translates to the rain delay duration. The program currently calculates the rain index from the weather description returned by the script. For example, ‘Rain’ or ‘Thunderstorm’ translates to a high rain index, while ‘Light Rain’ translates to a low rain index. In any case, this can be adjusted in software.
The configuration page has two added fields: the location, and the ‘Use Weather’ checkbox. Again, there is a variety of ways you can specify the ‘location’.

What I am currently working on is to update the software code to allow the control by weather data. The simplest way is to use the ‘rain index’ to control rain delay hours. More complicated strategy can be implemented by yourself. That’s the value of open-source and programmable gadgets!

I’ve had some rudimentary experience with surface mount (SMT) soldering in the past. The method I learned basically involves squeezing out solder paste from a syringe onto the PCB, placing the components, and then using a hot skillet to reflow. It’s pretty easy to learn. But if I want to produce assembled PCBs in large quantity, the syringe method is not going to work well. Instead, I need to use a solder paste stencil to quickly apply solder paste onto PCBs.

Solder paste stencils (aka SMT stencils) are expensive if you want to order them. Even a small piece would cost $30-$40, and that’s often the price for just one. I wanted to learn how to make stencils myself, so I can produce them quickly, and as many as I want. I don’t own a laser cutter. Fortunately, I found this really clever method from Instructables. After trying it a couple times, I’ve got a good grip of it. Below I document the process with pictures. The method is essentially based on the Instructables article above, but combined with my own experience and tips.

Preparation

To begin, you need thin copper sheet. The thickness of the copper sheet should be around 3 to 4mil (0.003 to 0.004 inch). I got mine from Amazon: 12 inch by 12 inch for a reasonable price. Use scissors to cut a small piece from the sheet. The size should be twice as large as the actual PCB size, to avoid solder paste from running off the stencil.
Clean the copper surface using some Bar Keepers Friend.
Now use a laser printer to print the color inverse of the top stencil mask onto a piece of magazine paper. Use the highest toner darkness. The color inverse means you want the stencil masks to be white, and the rest to be black. After etching, the solder masks will become holes in the sheet, thus creating a ‘stencil’.
Now use the toner transfer method to transfer the print to the copper sheet. There are many online instructions for the toner transfer method, but according to my experience, the following two tips make it really a breeze. 1) Use magazine papers for the printout. Don’t use glossy photo papers — they are expensive and difficult to peel off. Magazine papers work like a charm. 2) Use a GBC laminator for transfer. It’s much, much easier (did I say much?) than a hot iron. Place the printout face down on the copper sheet, and run it through the laminator at least 10 times. Then throw the copper to hot water. After 5 minute you can peel off the magazine paper. Really easy.

Etching

The next step is very important: you need to cover the bare copper surfaces with tape. This includes both the front and the back sides. You don’t want them to be etched out. Of course the tape should not run too much into the region of the printout — you don’t want to cover any solder mask holes that should be etched out.
Now it’s time to throw the thing into an etchant and let the exposed copper be etched out! Instead of Ferric Chloride, I like using the fast solution that consists of one part muriatic acid + two parts hydrogen peroxide. Very cheap in terms of material cost, and very effective. You can get muriatic acid from Lowes. Just be careful: do not let your skin touch it, and do not breath it directly.
After etching is complete, carefully remove the tapes. Then use Acetone to remove the black toner. Finally, polish the copper surface with a Scotch-Brite scrub sponge. Voila, the solder paste stencil is done! Looks quite pretty.

If you are experienced, the whole process should take no more than 40 minutes. You can make as many stencils as you want. I haven’t tried making a stencil with really small component footprints. I will try that at some point and see how accurate the stencil can be.

Apply Solder Paste

Now it’s time to see some stenciling in action! First, use three spare PCBs to make a tight frame, and insert the target PCB into the frame.
My target PCB today is the AASaver / Breakboard Power Supply. This is a little boost converter that bumps a voltage as low as 0.8V to 5V or 3.3V, which can be used to power bright LEDs or serve as breakboard power supply.
Carefully position the stencil on top of the target PCB, and align the holes with the solder pads. After you are satisfied with the alignment, use a tape to fix the left edge of the stencil. This way, you can easily life the stencil up when you are done, and you don’t have to re-align for the next PCB.
The next step is to apply the solder paste. This is a bit nasty. You need to prepare a putty knife (available in home improvement stores) and some solder paste. I got my solder paste from DealExtreme.com. Cheap and works really well (the only downside is the long shipping time).
I didn’t make a video to show how to apply the solder paste. Fortunately, Sparkfun electronics has a great video tutorial which I included on the left. Check it out!
This is the outcome of applying solder paste to nine PCBs. Click on the image to see a zoom-in view. It’s really fast.

Place SMT Components


Placing SMT components onto the PCB is often the trickiest step. These kids are so tiny that even a small breath from your mouth will blow them away. Not only are they difficult to hold still, but it’s tricky to get them out from their packages.

But don’t worry, I found a good way to hold them still so they won’t get lost easily. The method is very simple. Just use some magnets! Most SMT components attract well to magnets. You can 1) easily dump components from their packages to the magnetic surface, and 2) move or even lift up the magnets, and the components won’t fall off. So next time when you travel, don’t forget to buy some extra magnets!

Use tweezers to carefully move components from the magnets to the PCBs, and place them in the right spots. Here is the outcome of SMT placement.

As some point I will need to buy a pick and place machine to automate this step.

Hot Skillet Reflow


Now it’s time for some hot skillet action. Place several component populated PCBs into an electric skillet. Turn to the maximum power. In about 2-3 minutes the reflow will start to happen. As soon as it’s done, turn off the power and let the PCBs cool down. If you’ve never done the reflow before, check out Sparkfun’s awesome Reflow Skillet tutorial.

You should do this outdoors because the fumes produced during reflow are toxic, and you certainly don’t want to breathe them! The picture on the left shows the outcome of the reflow.

Lastly, perform careful visual checking to see if every component is soldered properly. Also do a basic electric test to see if the circuit functions correctly.

The Final Result

Here you are, a fully functioning AA Saver / Breakboard Power Supply! I will write another blog article shortly to introduce this small yet very useful circuit. Stay tuned.

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